I'm trying to add a new function into my C# code to retrieve the value of the "Arena queue duration" (In queue since 2min30sec ...) by reading memory but I can't seem to find a way to do it.
I already tried to look for the value but I don't even know how WoW is storing it, as an int / timestamp / string / ... ? No luck neither in trying to find the 32 bits lua function returning this value.
If anyone has any info on this, thanks a lot !
Edit : The "GetBattlefieldTimeWaited(1)" API Command seems to be able to return the information I'm looking for but it's nowhere to be found in memory, it seems to be only returned after a call to Blizzard's servers
I already tried to look for the value but I don't even know how WoW is storing it, as an int / timestamp / string / ... ? No luck neither in trying to find the 32 bits lua function returning this value.
If anyone has any info on this, thanks a lot !
Edit : The "GetBattlefieldTimeWaited(1)" API Command seems to be able to return the information I'm looking for but it's nowhere to be found in memory, it seems to be only returned after a call to Blizzard's servers